< Decklists

Hunter x Hunter Decklists

Blue Bomber

Genthru peeks at the top of you deck in order to blow up his weaker opponents while using specified slot cards in order to make more stronger explosions.

Strengths: Kills chump blockers, Stack the top of the deck.

Weaknesses: Low powered.

Difficulty: 4/5

Archetype: 4c Combo, Top deck

Buy on TCGplayer We may earn a commission from TCGplayer purchases.

Blue Specified Slot

Gon and Killua collect specified slot cards in order to overpower and beat their opponents.

Strengths: Can play and raid from sideline, Can recur cards from sideline and board.

Weaknesses: Very inconsistent.

Difficulty: 4/5

Archetype: 4c Combo, Event based, Sideline recursion, Reveal your hand

Buy on TCGplayer We may earn a commission from TCGplayer purchases.

Green Gon and Friends

Gon powers up his friends without falling behind himself. Alongside Killua and Leorio, the whole team gets bigger, badder, and ready to score a knockout. Friendship really does hit hard.

Strengths: Pressures with 4k swings and impact, Only 2 Gon raids.

Weaknesses: Underpowered cap.

Difficulty: 2/5

Archetype: 5c Midrange, Trait Synergy buffs, BP buff

Buy on TCGplayer We may earn a commission from TCGplayer purchases.

Green Kurapika

Kurapika is the original snipe specialist, carefully choosing his targets and sending them to an early grave. He usually works alone- mostly because vengeance isn’t a group project.

Strengths: Snipe impact, lots of potential impact, easy ramp.

Weaknesses: Requires a bit of setup and is lower powered until then.

Difficulty: 2/5

Archetype: 7c Ramp, Snipe

Buy on TCGplayer We may earn a commission from TCGplayer purchases.

Purple Phantom Troupe

Chrollo leads the Phantom Troupe by example and by borrowing their best tricks. He copies his allies’ abilities, giving your opponent a second taste of the Troupe’s power. Why choose one threat when your leader can become them all?

Strengths: Good searching, Extra removal.

Weaknesses: Under stat minions, Cap is a bit underpowered.

Difficulty: 3/5

Archetype: 4c Midrange Combo, BP Reduction, When Played recursion

Buy on TCGplayer We may earn a commission from TCGplayer purchases.

Purple Zoldyk Family

The Zoldyck Family is as ruthless as you'd expect from a family of assassins. Turn draw power into raw striking power, then dispatch your enemies with cold, calculated efficiency. Family business has never been deadlier.

Strengths: Varied combos, Snipe impact.

Weaknesses: Slow and low powered.

Difficulty: 3/5

Archetype: 5c Combo Midrange, “If chosen opponent’s character is sidelined”

Buy on TCGplayer We may earn a commission from TCGplayer purchases.

Yellow Razor

Razor is the friendlier and slightly less successful cousin of the Solo Leveling Shadows deck. Run up to 12 copies of the Nen Beast 0c, beef them up, and start throwing dodgeballs no one wants to catch.

Strengths: Good defensive capability, extra removal.

Weaknesses: Doesn’t have great offensive effects to pressure.

Difficulty: 3/5

Archetype: 5c Defensive Midrange, Place cards face down under cards, Token

Buy on TCGplayer We may earn a commission from TCGplayer purchases.

Yellow Razor Attack Team

Gon and Killua form an unlikely alliance with Hisoka to hit harder and take extra life. Every threat demands an answer and every answer costs your opponent dearly.

Strengths: Good cards on curve, Can swing tall easily, Snipe impact.

Weaknesses: Doesn’t cap out very well.

Difficulty: 2/5

Archetype: 4c Midrange, Impacts, BP buff

Buy on TCGplayer We may earn a commission from TCGplayer purchases.