Demon Slayer Decklists
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Blue Mitsuri & Muichiro
Mitsuri and Muichiro make a deadly team. Mitsuri sends threats bouncing back to your opponent’s hand, while Muichiro cuts down smaller bodies and weakens whatever survives. She clears the way he finished the job and your opponent’s board disappears before their eyes.
Strengths: The best cards in the deck (swords) stay in energy line, Very hard to disrupt.
Weaknesses: No swords = big issue, Character disruption.
Difficulty: 2/5
Archetype: 4c Combo, BP reduction, Protection
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Blue Tanjiro & Nezuko
Tanjiro and Nezuko head to the Swordsmith Village and grow stronger together. Tanjiro protects Nezuko by returning her safely to your hand while Nezuko searches the deck for exactly what her brother needs. He keeps her safe and she sets up his victory.
Strengths: Lots of ways to BP buff and swing 4ks, Lots of card draw.
Weaknesses: Does not cap very high.
Difficulty: 3/5
Archetype: 4c Midrange Combo, BP buffs
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Purple Gyutaro & Daki
Gyutaro and Daki are beauty and the beast if both were murderous sibling demons. Daki is the pretty face, Gyutaro is the big bad monster, and both together they hit hard and refuse to stay dead. Take one out, and the other drags them right back into the fight.
Strengths: Daki has a really nice ability to keep the raid card on the board along with a way to reraid it.
Weaknesses: Gyutaro’s part of this duo doesn’t do much.
Difficulty: 2/5
Archetype: 4c Midrange, Sticky Raid
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Purple Muzan
Muzan uses lesser demons as disposable tools, milling cards to build power from the trash. The more bodies that pile up, the stronger and faster he becomes. Paired with Enmu, who feeds on the growing sideline, this deck turns every fallen card into fuel for a demonic power trip.
Strengths: Can pressure and isn’t all or nothing on mill, Low curve, No raids, Cheats bodies.
Weaknesses: Has to sideline own bodies to activate good effects.
Difficulty: 4/5
Archetype: 5c Midrange Mill, Sideline own board, BP reduction
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Purple Zohakuten
Zohakuten fights through four separate emotions, each on bringing a different piece of his power to the field. Once they’re all in place, he sidelines them to pull himself together, literally, returning whole, furious, and ready to make his feelings everyone else’s problem.
Strengths: Pretty good payoff for meeting thresholds, Lots of good effects on KO including BP reduction and draws.
Weaknesses: Has to sideline a lot of its own board without great ways to refill.
Difficulty: 3/5
Archetype: 6c Midrange, Sideline own board, BP reduction
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Red Rengoku
Rengoku burns through cards to fuel his allies, boosting their BP and turning up the heat. Smaller opponents get swept away before they know what hit them, while the rest face one seriously heavy punch. Set your heart ablaze and their board along with it.
Strengths: Has a lot of filtering, Lot of removal, Good defensive power.
Weaknesses: Doesn’t draw well, Tall top end.
Difficulty: 3/5
Archetype: 6c Control, Discard, Extra removal
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Red Tengen
Tengen powers up his three kunoichi wives, then gets stronger and flashier in return. Gain Double Attack, swap his wives into the fight, and keep the attacks coming. Marriage is all about teamwork and an excessive number of flashy explosions.
Strengths: Can setup lots of attacks with double attack and line swapping, Has a lot of BP buffing.
Weaknesses: Doesn’t really interact with opponent’s board just a lot of 4k pressure.
Difficulty: 3/5
Archetype: 4c Midrange, Line swapping, Bp buffing
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Red Zenitsu & Inosuke
Inosuke and Zenitsu get stronger when they fight together and even stronger when Tanjiro joins the party. With Double Damage, extra Impact, and three threats demanding attention, your opponent has one big problem: Who do they deal with first?
Strengths: Easy to learn a lot of keywords while piloting.
Weaknesses: Low end cap, Low stats on curve, Gasses out.
Difficulty: 2/5
Archetype: 5c Midrange, Unit synergy
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Yellow Hashira
The Hashira are the masters of demon hunting and they don’t need raid cards to prove it. Each brings a different skill to the fight, working together to dismantle the opponent with precision, power, and teamwork.
Strengths: Lots of versatile effects, Decent pressure, Ways to buff your board and keep it full.
Weaknesses: Lack of card draw and filter on top of needing to pitch cards for effects.
Difficulty: 3/5
Archetype: 5c Midrange, Trait synergy, Raidless
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Yellow Tanjiro & Nezuko
Use the synergy of siblings to apply pressure to your opponents with line swapping mechanics.
Strengths: Can play aggressively and get many attacks with decent pressure.
Weaknesses: Draw power not great, Can gas out, Requires a lot of board setup.
Difficulty: 3/5
Archetype: 4c Midrange, Line swapping, Sideline recursion
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