< Decklists

Code Geass Decklists

Blue Rolo

This deck has a ton of effects that rest and stun opponents' front line characters. It also has Shinkiro that can’t be targeted by triggers as long as there is a rested character.

Strengths: Stuns, Rest, Impact, Sticky.

Weaknesses: Doesn't cap high.

Difficulty: 2/5

Archetype: 4c Midrange, Rest effects

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Blue Shen Hu

This is the Chinese federation deck. Get out Shen Hu sporting a 4500 body with Impact. You also have an event that can give your chinese federations double attack.

Strengths: Body that can block 4ks, Double attack, Draw power

Weaknesses: Reliant on the 1 raid to do much.

Difficulty: 1/5

Archetype: 5c Midrange, Draw power

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Green Knights of the Round

Is ramp not your fancy? Try a low curve aggro deck instead. With Damage +1, Impact, and BP buffing you can deal with your opponent with ease.

Strengths: Access to a ton of Impact and Damage +1.

Weaknesses: Low cap, Requires setup on board for effects

Difficulty: 1/5

Archetype: 4c Midrange, Trait synergy

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Green Lancelot

Jump in the big mech for some heavy damage and removal! Make a pitstop at the 6c Raid for a solid 5k Damage 2 unit to make the transition a little easier.

Strengths: Solid pressure with Damage 2 attacks, Extra removal, 5k bodies, Lots of draw and filters.

Weaknesses: Needs early pressure to make raids end game worthy, Requires you hit curve.

Difficulty: 2/5

Archetype: 8c Ramp, Damage 2, Extra removal

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Purple Four Holy Swords

This deck is a simple mech deck with a focus on Kyoshiro. Trait based Raid target deck with a 4c threshold. A bunch of effects that buff BP.

Strengths: Plays wide.

Weaknesses: Low power, You raid for basic effects and understatted characters.

Difficulty: 1/5

Archetype: 4c Midrange, Trait synergy, Raid heavy

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Purple Gawain

This deck has BP minus, force block, Impact. It has a 2 AP build or a single AP build. A menace in the beginning of UA lifecycle now lost to the times.

Strengths: Flexible, BP reduction, Impact, Good triggers.

Weaknesses: All raid effects are when played and don't continuously generate value.

Difficulty: 1/5

Archetype: 5c Control Midrange, Force block, BP reduction

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Red Ashford

Go wide with students under 4k BP and have Suzaku restand them! Additional cards like Nunnally can give impact and BP to make them stronger.

Strengths: Good cheap aggression engine.

Weaknesses: Reliant on Suzaku for real pressure, Can gas out.

Difficulty: 2/5

Archetype: 4c Aggro, Restand attacks

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Red Pizza

Smash that pizza and then smash your opponent.

Strengths: Funny gimmick.

Weaknesses: All of them. Eating the pizza will make you lethargic irl.

Difficulty: 1/5

Archetype: 4c Setup, Event based sideline

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